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Patch για το Shift 2 Unleashed

Game 2.0
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To πρώτο patch του εκπληκτικού Shift 2 Unleashed είναι πλέον διαθέσιμο και διορθώνει διάφορα bugs. Δείτε αναλυτικά τη λίστα με τις βελτιώσεις στο PC παρακάτω. Παράλληλα, υπενθυμίζω ότι το Legends pack είναι πλέον διαθέσιμo για το Shift 2 στο Xbox 360 και αναμένεται και στο PS3 όταν επανέλθει το PSN.

-Common – Online – Catch Up Events – All users are prompted with the same message at the start of a catchup pack/catchup duel event

-Cars – Car wheels intersect or float in the air when the player uses wheels wirh a different diameter to the AI

-Online – Catch Up Modes – Once in-game there is no onscreen objective based message for either the fast car or the slower car/pack.

-VIP Rewards – SHIFT1 PC does not write the entitlement that SHIFT2 looks for correctly

-Online Modes – The host’s car is not visible to at least one of the clients in an online lobby

-Online – Players cars are occasionally crashing during rolling starts before the player takes control

-Screen Transistion – Autolog – Player can momentarily get stuck within autolog when launching an event via the speedwall

-Front end – Loading screen – Speedwall – First lap of event sometimes not being recorded by total time resulting in unobtainable World and Regional times

-Cars/tracks – Visually the steering wheel when racing in cockpit views appears overly sensitive at the beginning of the turning circle

-Online – lobby timer – Lobby timer is not appearing to reset back to 1:45 for the client players after a host migration takes place. The new host does see the timer reset.

-Autolog – Speedwall – Erroneous speedwall times – Times can be set within and event which are unrealistic and unfeasible to acquire.

-Tracks – Drift – The last corner on Miami Park Drift track now gives more drift points

-Career – Drift – AI opponent scores are very hard to beat on Miami Park Drift in the last event in Drift Championship

-Camera initialization bug – Certain player views do not initialize correctly at race start

-Physics & Handling – Input lag/delay present on steering wheels

-Cars – McLaren MP4-12C – The Modern A Invitational event cannot be completed with Full Damage settings due to engine blowout

-Online – If a client joins a lobby at the 00:10 mark, he will be stuck in a technical hang in the lobby and the other players will be stuck in a loading screen technical hang

-Cars – Team Need for Speed Mazda RX-8 – The game can remain in a tech hang in the loading screen of events\races when the Team NFS Mazda RX-8 car is used.

-Common – Online – Catch Up Modes – Once in-game there is no onscreen objective based message for either the fast car or the slower car/pack.

-VIP – NFS Undercover VIP not awarded when playing shift 2

-Retail Only – Players stuck on a black screen at the start of offline events

-Photo Mode – Tech hang seen when taking photos in certain resolutions

-VIP – Hot Pursuit LE writes a different entitlement to SE, thus will not be picked up by Shift 2 VIP

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