Με το Marvel vs. Capcom: Infinite πλέον να κυκλοφορεί, η Capcom επικεντρώνεται στην υποστήριξη του παιχνιδιού. Το πρώτο patch του Marvel vs. Capcom: Infinite έχει βγει εδώ και λίγες μέρες. Δείτε αναλυτικά τις βελτιώσεις παρακάτω. Παίζετε Marvel vs. Capcom: Infinite;
• When an opponent has been hit by three special "grab" projectiles in a single combo, they will automatically be affected by a spiral hit stun, causing them to be invincible and sent into the air. Players can also counter tag out of these attacks.
Spider-Man - LP/HP Web Ball (including air versions)
Frank - LK/HK Hammer Throw
• Can perform air recovery in eight directions when recovering from certain unique hits in the air.
Dante – Bee Hive
Chun-Li – Spinning Bird Kick (including air version), Kikosho, Hoyokusen
Chris – Sweep Combo
Doctor Strange – Bolts of Balthakk
• Fixed a bug that made it impossible to block during the last frame of crouching block recovery.
• Fixed an issue that caused a connection error to occur when continuously performing successful grabs in an online match.
• Increased throw invincibility during air recovery from 3F to 5F.
• Fixed comboing into another combo using the Mind Surge throw.
• Fixed a bug when taking damage during Tempest that caused Dante’s position to change from the location where he took that damage.
• Fixed bug(s) so that properties of moves without the shield match those with the shield. (ex: forward jumping during forward ground dash without the shield did not have dash momentum)
• Fixed a bug causing backflip (without shield) to be invincible from start up.
• Fixed a bug that caused his back ground throw to not do damage and had a shorter knockback distance.
• Fixed a bug where jumping forward during a back ground dash (with shield) had dash momentum.
• Fixed a bug that caused him to not face the opponent when behind them while activating Charging Star and Hyper Charging Star.
• Fixed a bug that allowed players to cancel Dark Spell: Creation after LK/HK Dark Hole with Flight.
• Fixed a bug that allowed players to cancel Dark Spell: Creation after LK/HK Purification with Flight.
• Fixed bug where when there are 3 Graces of Hoggoth HP traps on screen and Flames of the Faltine is used from a higher position, the fired laser VFX disappears.
• Fixed bug causing one Grace of Hoggoth to remain on screen after activating Flames of the Faltine in certain situations.