Νέες πληροφορίες για το MAG

, Δευτέρα 13 Απρίλιος 2009 0  

Φαίνεται ότι από εδώ και πέρα θα μιλάμε αρκετά συχνά για το MAG.

Το επερχόμενο online shooter της Sony για το PS3 είναι τόσο φιλόδοξο, που αν τελικά κάνει πράξη όσα υπόσχεται, θα ταράξει για τα καλά τα νερά στον χώρο.

Μόνο και μόνο το γεγονός ότι θα υποστηρίζει έως και 256 παίκτες, είναι αρκετό για να τραβήξει την προσοχή.

Πρόσφατα, λοιπόν, μάθαμε ότι το παιχνίδι τελικά είναι FPS και όχι third-person shooter.

Ώρα να μάθουμε ακόμα περισσότερα, καθώς το περιοδικό Game Informer αποκάλυψε πολλές νέες, ζουμερές λεπτομέρειες σχετικά με το MAG.

Διαβάστε και τρελαθείτε (από το Neogaf):

-2 to 256 Players
-'hopes' for 30FPS when all the action is going down at all times
-Dedicated servers with new network architectures to help reduce lag
-Streamline matches to reduce need to wait.
-All audio cues (planes flying by, air raid sirens) are actual players causing it or player triggered actions. This can happen in other regions and you can hear in distance.
-PunkBuster quality cheating detection. System tests for things like rate of fire/movement/damage to keep things in check
-First Person view (better sense of scale and immersion into game)
-20 years in future, 3 major PMCs bid for war. The power struggle of these 3 dubbed Shadow War
3 Factions, only 2 announced now: Raven(high tech weapons, most trained soldiers on planet. Will appeal to Halo/Resistances fans). Sver(fierce fighters from middle east/central Asia area. Battle harden warriors)
-256 Domination mode. Attackers and defenders. Out layer of defense and inner layer. Once gone through the out layer 'hell breaks loose'. Anti-aircraft and radar are vulnerable. If your faction wins alot it gets the contract for that game mode and gets XP bonuses and perks.
-3 other game modes: Acquisition(128 player escort-style mode. Steal 2 prototype armored transports and bring to extraction zone). Sabotage(64player, control 2 points for X time then a demolition objective is revealed which must be destroyed). Suppression(64 player team deathmatch)
-Customize face, voice, armor.
-No soldier class system, but has a free-form kit creation. Can save 3 different load-outs. Depending on your choice of weapons, it can be told by looking at you so others can tell. Change your load-out to match how the battle is going.
-Snipers can get more than normal XP for killing people in designated areas of importance
-Ranking up gives access to new weapons/perks/leadership positions.
-Recognizes issues with large scale maps and the traveling.
-8 player into a squad, 4 squads into a platoon, 4 platoons into a company (US Military)
-Certain goals for each squad/platoon etc. Have 2ndary goals like blowing bridges.
-Veteran ranks can enlist into leadership roles, give orders to squad, then platoon, then the company(OIC)
-Officer only communication channel to help organize the battle
-Want to be approachable to casual yet have alot of features for the hardcore.
-Been running 256 player tests since Nov. 08 and plans to have closed/open betas.