Οι πρώτες λεπτομέρειες για το Crackdown 2!

, Δευτέρα 14 Σεπτεμβρίου 2009 0  

crackdown_newsTo νέο τεύχος του περιοδικού Game Informer περιέχει το πρώτο μεγάλο preview του Crackdown 2, αποκαλύπτοντας πολλές ζουμερές λεπτομέρειες για το πολυαναμενόμενο sequel.

Όπως και ο προκάτοχός του, τo Crackdown 2 διαδραματίζεται στην Pacific City, η οποία όμως έχει αλλάξει αρκετά.

Μια νέα επιδημία που μετατρέπει τους ανθρώπους σε ζόμπι (τί πρωτότυπο!) έχει ξεσπάσει, ενώ την ίδια στιγμή κάποιοι πολίτες έχουν δημιουργήσει την συμμορία Cell, με στόχο να επανακτήσουν τον έλεγχο της πόλης από την Agency.

Όπως καταλαβαίνετε, τα πράγματα για εσάς είναι πολύ δύσκολα.

Εξάλλου, γνωρίζουμε ότι το παιχνίδι διαθέτει co-op για τέσσερις παίκτες, όμως σύμφωνα με το GI, περιλαμβάνει και vs. multiplayer για 16 άτομα! Aυτά είναι!

Το Crackdown 2 αναμένεται το 2010 για Xbox 360.

Αναλυτικά οι πληροφορίες από το Game Informer (μέσω του Neogaf):

-Dynamic Civilian Events (Example: A man trying to sell something in the day, getting marauded in the night. And the Agency will put up signs saying "play dead when you see an Infected". Lulz ensue.)

-Support Points are gone, Agents can now call in for ammo and supplies anytime and anywhere.

-The game looks much more detailed and grittier, but still keeps the "cartoony" look we all love so very much.

-Vehicles like Trucks or Buses have room for a mounted turret, which makes them great for getting around in Co-Op.

-More variations in weapons, meaning people have more to choose from than just the homing rocket launcher.

-Most of the civilian cars in the game are the same, but reskinned and armed with armor and weapons to survive in the new hazards of city life.

-The Cell (a gang) is composed of ordinary citizens just wanting to reclaim the city from your team (the good guys). You take them out, and reclaim their turn for the Agency.

-More instances where Co-Op play is prudent.

-The city hasn't changed in architect, all the roads are the same. Some buildings have been demolished and other small things, but over all it's the same city.

-You'll obtain skill orbs by using abilities relevant to your character.

-Four player Co-Op

-16 player Competitive Multiplayer. Tons of fun. Players collect special weapons, bonuses, and gadgets. Progression system like CoD4.

-Melee attacks are much more varied a fluid.

-Key to the City DLC is a go!

-The freaks evolve over time, making them MUCH more fearsome as the game progresses.

-All repetitiveness is completely removed. And less shitty boss battles.

-Doing missions in the day or night has a huge effect. At night, the freaks come out to play.

-City decays over time from the infection.

-New Agency helicopter and other vehicles. All old Agency vehicles returning.

-A lot more weapon variety. New powerful shotgun, Rail Gun, and sticky grenades.

-More precise targeting system. Skill is rewarded.

-Much more defining detail in all aspects of the game.