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Οι αναμενόμενες αλλαγές στα όπλα του Call of Duty: WW2 είναι γεγονός. Όπως ανακοίνωσε η δημιουργός Sledgehammer, υλοποιεί κάποιες αλλαγές τόσο στα χαρακτηριστικά των όπλων, όσο και στην γενικότερη χρήση τους, με στόχο το gameplay να γίνει λίγο πιο γρήγορο και να βελτιωθεί η συνολική εμπειρία που προσφέρει το multiplayer του παιχνιδιού. Οι αλλαγές είναι πλέον ενεργές (μέσω server update, οι παίκτες δεν χρειάζεται να κατεβάσουν κάτι). Δείτε τις αναλυτικά παρακάτω και πείτε μας αν παίζετε Call of Duty: WW2!

Buffed base ADS times and buffed ADS in from sprint times (ADS sprint out times match ADS from sprint times)

Buffed base ADS transition times, but not ADS from sprint times/ADS sprint out times, in an effort to maintain a difference between the SMG and AR class playstyles

Snipers: Kar98k and M1903
Nerfed ADS transition times (a slight quickscoping nerf)

Buffed base ADS times

Note: Base ADS times for SMGs are faster than Rifles, and Rifles are faster than LMGs. In other words, there is now more of a distinction between class playstyles.

Buffed recoil in an effort to have a more competitive SMG on par with the PPSh-41

FG 42
Nerfed fire rate so that the damage output is more in line with other weapons in its class

Buffed recoil in an effort to make it more manageable to shoot down range and give a better contrast to the M1 Garand
Nerfed hip spread to match the M1 Garand’s in an effort to decrease the ability to quickly kill opponents at closer ranges

Buffed fire rate in an effort to make it a more competitive choice amongst the other rifles (still slightly slower than the Gewehr 43)

Gewehr 43
Buffed fire rate in an effort to make it a more competitive choice amongst the other rifles (still slightly faster than M1A1)
Buffed recoil (closer to that of M1A1)
Buffed clip size to be 12 rounds per clip instead of 10

M30 Luftwaffe Drilling
Buffed damage per pellet to be on par with the recent Sawed-Off Shotgun changes so that this shotgun now has a more automatic 2-shot kill and a slightly more forgiving one-shot kill
Buffed shotgun damage range, so that it’s now more feasible to finish off an opponent who didn’t die from a rifle bullet
Buffed ADS spread to allow for greater accuracy when shooting enemies that are outside of the obvious shotgun range (while ADS)

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Buffed clip size to be 8 shots per clip instead of 6 in an effort to allow players to have more success with this weapon
Nerfed ADS spread to be on par with other shotguns (besides the M30)