GAME20.GR > Sacred 2 (ΣΕΛΙΔΑ 2)

Διαθέσιμο το update 2.34.0 για το Sacred 2

, 17/12/2008  

Το update hotfix 2.34.0 για το Sacred 2 είναι πλέον διαθέσιμο.

To update προσθέτει πολλά νέα στοιχεία στο παιχνίδι, καθώς και ένα ολόκληρο νησί. Κατεβάστε το από εδώ.

Αναλυτικά οι αλλαγές:

Version 2.34.0:

New Content:

* New area with 24 aboveground sectors and about 6 additional underground
sectors

* New textures and objects to create a snowy landscape

* Additional sounds for the snowy landscape

* 20 new creatures

* New NPCs

* New full quest chain

* Additional armor set for each character

* New armor items and weapons

Fixes:

* It was not possible to load an old save after patching, if the
character in the old save had an item in their hand (held by the mouse
pointer) at the time the save occurred.

* Characters over lvl 61 were unable to create game channels (only able
to join them).

* Sometimes after rebirth at a resurrection monolith, the character
started at an incorrect position on the map leading to a dead end.

* The fourth Guardian of the Big Machine could sometimes be killed while
it still idled. This skipped the end boss fight.

* Crystal Monster: The lightbeam adjustment didn’t rotate which led to
confusion about why the hero was stunned.

* When tabbing out of the game then going back, the position of the
mounted hero had changed.

* Temple Guardian’s “Amplifying Discharge” with Mods 1b & 2b "
Ricochet": Rebounding projectiles did not cause further damage after
the first rebound.

* Temple Guardian’s “Combat Alert” with Mod 1a "Assault": The
increase in attack value was not shown on the tooltip.

* Temple Guardian’s “Dedicated Blow”: The damage conversion for
'prone to ice' for fire elementals converted damage into poison.

* High Elf’s “Blazing Tempest” dealt too much damage.

* High Elf’s “Fire Demon” with just achieved mod "Enliven": The
increased damage was only visible after changing the CA slots. New
damage is now instantly shown.

* High Elf’s “Glacial Thorns” dealt too much damage and caused
massive frame rate fall off when used on bosses.

* The “Fire Demon” and “Moribund Animus” buffs restarted
automatically. Now you need to reactivate them again manually.

* Inquisitor‘s “Ruthless Mutilation” didn’t work properly with
ranged weapons.

* Shadow Warrior’s “Rallied Souls” with Mod 1a "Armament"
resistance values were too high.

* Seraphim’s “Archangel's Wrath” with Mod 1b "Salve": Additional
fireball was added but damage didn’t decrease.

* At the end of a combat-art move the Dryad erroneously shot another
round of shuriken/knifes.

* Dryad’s Hireling “Moribund Animus” no longer lies down every few
seconds.

* It was possible to forge high-level items into low-level weapons and
armor. This could lead to overpowered items. Now the highest level of
the forged items will be the new level of the item.

* Slot boni on forged items didn’t work properly. Now silver slots give
7 % bonus and gold slots give 15 % bonus.

* Item bonus "+x to all CA’s" didn’t work correctly.

* Monster attacks had a motionblur-effect that lasted too long.

* The audio option “Character Effects on Center” had no effect on
playback in 5.1 surround sound.

* Several sound issues fixed for boss music, deathsplatter-effect and
unique items.

* Missing sound profiles added for T-mutant Human and High Elves as well
as for new mini-bosses.

* All sounds were initiated with a short snapping sound.

* Singleplayer CoOp: When you started an SP game and opened the game as
MP, the server started without a name. Now the name is
CharacternameXXXX where XXXX stands for a random 4 digit number.

* Rivers had dust clouds instead of water splashes.

* Inventory picture for “Celdrahil's Gloves” was missing.

Διαθέσιμο το νέο patch v2.31.0 για το Sacred 2

, 01/12/2008  

H Ascaron διέθεσε ένα νέο, τεράστιο patch για το Sacred 2, το οποίο προσθέτει νέο περιεχόμενο και διορθώνει διάφορα προβλήματα.

Το patch v2.31.0 έχει μέγεθος 620MB και μεταξύ άλλων προσθέτει 10 νέα αφεντικά, οκτώ νέα portals, ένα νέο επίπεδο λεπτομέρειας για να έχει καλύτερη απόδοση το σύστημά σας και ένα νέο in-game options menu. Κατεβάστε το από εδώ.

Αναλυτικά οι αλλαγές:

"Implemented a new ingame options menu.
Added ten new bosses to reward exploration.
Added eight new portals for more convenient travelling around Ancaria.
New “level of detail system” for better general performance.
Better pathing.
End bosses use more/improved special abilities.
Opponents in dungeons are more challenging now.
Buffs can no longer be activated when the selected combat art slot is empty.
Improved targeting with combos.
Improved drop reward for the completion of side quests.
“Mastery” of the skill "Enhanced Perception" will now yield significantly better chest drops.
Failed quests no longer count as resolved quests in the game statistics.
PvP: It is no longer possible to attack another player during his fade-in by joining a server at the start island.
PvP: Target circle now shows under mounted players.
Fixed that Inquisitor’s armor and clothes were detached from body with certain graphic settings.
Fixed that PvP was possible in some cities.
Fixed clipping issue during praying animation.
Fixed sound issues for the mainquest dialogs.
Fixed several possible causes for crashes.
Fixed one cause for random decrease of fps.
Several minor fixes for combat arts.
Multi-hit combat arts performed with ranged weapons now have a limit of three projectiles.
Fixed that the Temple Guardian did not move to attack when mounted on a horse.
Mainquest related holograms in the jungle area are now working correctly.
Quest log no longer needs to be activated after exit/load.
New mini-sets are now dropping
Set-items now drop much more often and earlier
MP-Servers can now be opened and joined at any difficulty
In MP the difficulty of the enemies is not global for the whole server anymore. If two or more players with different levels play in different parts of the world, each player has its own enemies with their own spawn level
MP - mode "free game" and PvP now has open ship ports between the isles
The teleporters in cities will be activated as soon as the city is discovered
Boni on items are now displayed in red if they don’t affect the character. This can happen for example if they apply to the wrong character-class or if they augment a skill that the player has not yet learned
Facetteleon now has less graphical effect issues with different detail levels
Quest items that need to be collected now stack in the log
In the sidequest "Kobold chief" it was possible that the sound was muted, this has been fixed
Sidequest "A strange machine" had missing texts, this is now fixed
Traps now work correctly.
Only five side quests involving hirelings can be accepted at the same time.
Fixed an issue where quest hirelings were resurrected with the hero if they died before the quest had been solved.
Fixed an issue where dead enemies sometimes stood upright after they died.
Fixed an issue where the “Swirling Mist of Miasma” sometimes stopped spawning undead creatures and could not be killed.
NPC and PC forging have been rebalanced. Values now depend on the difficulty level. PC forging is now less powerful.
When the Inquisitor had throwing stars or throwing daggers equipped the animation for the combat art “Mortifying Pillory” was broken. This has been fixed.
Several levitating objects and minor terrain issues have been fixed.
A refresh button for the server list is now available in the MP-Lobby.
Fixed an issue where it was not possible to trade with a mounted hero.
It is no longer possible to equip halberds in the left hand.
Fixed an issue where players would receive only one item back in their inventory after placing stacks of potions or trophies into the player trade window and then canceling the deal by pressing [ESC].
Fixed an issue where the player was not properly teleported during the side quest “Ghosttown”.
Dismounting now takes less time."

To Sacred 2 θα κυκλοφορήσει σε PS3 και Xbox 360 μέσα στο πρώτο τρίμηνο του 2009.

Sacred 2: Η τύχη της Ancaria βρίσκεται στα χέρια σας

, 08/11/2008  

To Sacred 2, ένα από τα πιο αναμενόμενα action RPG των τελευταίων ετών, είναι από χθες διαθέσιμο στα καταστήματα για PC.

Αν είστε fans του είδους, αξίζει να του ρίξετε μια ματιά. Παρακάτω μπορείτε να παρακολουθήσετε τρία cg videos που παρουσιάζουν τον ταραχώδη κόσμο της Ancaria, τους χαρακτήρες, διάφορες μάχες κλπ. Η τύχη της Ancaria βρίσκεται στα χέρια σας. Θα την βοηθήσετε να επιστρέψει στις παλιές δόξες ή θα την βυθίσετε ακόμα περισσότερο στο χάος;

Το Sacred 2 θα κυκλοφορήσει τον Φεβρουάριο για Xbox 360 και PS3.

Καθυστερεί το Sacred 2 για Xbox 360 και PS3

, 20/10/2008  

Σύμφωνα με την Koch Media, εκδότρια του Sacred 2, οι εκδόσεις του παιχνιδιού για Xbox 360 και PS3 θα κυκλοφορήσουν στις αρχές του 2009. Παρόλα αυτά, η PC έκδοση εξακολουθεί να είναι καθοδόν για την κυκλοφορία της στις 7 Νοεμβρίου.

Παράλληλα, αποκαλύφθηκε και η Collector's Edition του action RPG, η οποία θα περιέχει ένα in-game Carrier Imp που βοηθά στην μεταφορά διαφόρων χρήσιμων αντικειμένων. Παρακολουθήστε το σχετικό video παρακάτω.

Διαθέσιμο το demo του Sacred 2

, 29/09/2008  

H Ascaron ανακοίνωσε πως το demo του action RPG Sacred 2 είναι πλέον διαθέσιμο να το κατεβάσετε από το Fileplanet. To demo αποτελεί την πρώτη γνωριμία των παικτών με τον κόσμο της Ancaria, και τους δίνει την ευκαιρία να πάρουν μία γεύση από τα quests, τα περιβάλλοντα και τα τέρατα του παιχνιδιού.

To Sacred 2: Fallen Angel κυκλοφορεί τον Νοέμβριο για PC, Xbox 360 και PS3.