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Oι αλλαγές στην απόδοση των όπλων ενός shooter πάντα είναι... μεγάλη συζήτηση και φαίνεται πως ήρθε η ώρα να ξεκινήσει αυτή η συζήτηση στο Call of Duty: WW2. Όπως γνωστοποίησε η δημιουργός Sledgehammer, σκέφτεται να κάνει αλλαγές στα Kar98k, FG42, M1 Garand και STG44, αν και προς το παρόν τίποτα δεν είναι σίγουρο. Δείτε παρακάτω τις πιθανές αλλαγές σε όπλα του Call of Duty WW2 που έχουν αναφερθεί μέχρι τώρα και πείτε μας την γνώμη σας!

1) Kar98k. It’s currently setup to be the second most damaging sniper (to the Springfield by a small margin), but also the quickest scoping time weapon in the class. We're considering an ADS in time nerf.

2) FG42. Did we go too far with the last fire rate nerf? Maybe. It’s a great weapon that we want to have as viable option with other ARs and SMGs. Might need to find a median between where it was, and where it is now.

3) M1Garand. Some sentiment of it being OP is mostly coming because of the kill potential at closer ranges. The difficulty of the weapon lies in its recoil when shot rapidly down range, but you don’t really feel the recoil when firing at close range due to recoil effecting range fights, and more consistent aim assist at closer ranges. May need to adjust fire rate, pull up time, and/ or reload time.

4) STG44. I love this weapon. And it’s such an iconic WWII assault rifle. It’s pretty versatile too. But it may need a slight buff to make it competitive with the BAR, Garand, and FG42 (if we buff as noted above), and viable against some of the most used SMGs.

  • Thomas User

    Μηπως να ξαναγυρισουν πρωτα σε 60 fps τα cutscenes στο xb1x και μετα να κοιταξουν τα οπλα?..